Airship Parts & Stats

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Airship Parts & Stats

Practical Guide to Aiship Parts and Statuses

This guide is to help you better figure out which pieces to put together on your airship and why.

There are four kinds of airship part: hulls, riggings, forecastles, and aftcastles. Each of these parts uses statuses for construction and performance. These are called "Outfitting Bonuses" and "Part Functionality," respectively.

 

 

Outfitting Bonuses

Construction Statuses

Rank - This is the required rank of the part. Rank prevents low level ships from being overpowered. It also forces players to mix and match pieces until they find the performance output that they desire. Part ranks can be mixed together, as long as they do not exceed the rank of the airship.

*Note: There are two "Rank" statuses when making airships. One rank is found on the individual part; the other is found on the actual airship. Rank on the airship is equivalent to the ship's level, and rank on the part is the requirement to equip the part to the ship.

 

Components - This is the number of the part that adds up in a status called "Airframe Capacity." Every part of the airship has a component rating. These parts can not add up to more than the Airframe Capacity.

 

Airframe Capacity - The limitation on ship parts. This status is found on the actual airship and is controlled by the rank of the airship.

*Note: At rank 50, the airframe capacity is 61.

 

 

 

Part Functionality

Performance Statuses

Surveillance - Not yet defined in-game by SE. Assume it has to do with how much it can see in each sector.

 

Retreival - Not yet defined in-game by SE. Assume it has to do with how large the quantities are for items delivered.

 

Speed - Not yet defined in-game by SE. Assume it has to do with deployment timer. The higher the number, the shorter the travel time.

 

Range - Not yet defined in-game by SE. Assume it has to do with how far the airship will go in each sector.

 

Favor - Not yet defined in-game by SE. Assume it has to do with taking less damage.

 

 

 

~*~ Airship Parts ~*~

HULLS

Required Rank

Components

Airship Repair Materials

Surveillance

Retrieval

Speed

Range

Favor

BRONCO

Bronco-type Hull

Rank

1

3

1

set

0

0

0

+80

-10

INVINCIBLE

Invincible-type Hull

Rank

5

6

2

sets

0

0

0

+94

-14

ENTERPRISE

Enterprise-type Hull

Rank

15

11

3

sets

0

0

0

+108

-18

INVINCIBLE II

Invincible II-type Hull

Rank

25

16

4

sets

0

0

0

+122

-22

ODYSSEY

Odyssey-type Hull

Rank

35

21

5

sets

0

0

0

+136

-26

RIGGINGS

Required Rank

Components

Airship Repair Materials

Surveillance

Retrieval

Speed

Range

Favor

BRONCO

Bronco-type Sail

Rank

1

3

1

set

0

-10

+80

-10

0

INVINCIBLE

Invincible-type Propellers

Rank

5

6

2

sets

0

-14

+94

-14

0

ENTERPRISE

Enterprise-type Bladder

Rank

15

11

3

sets

0

-18

+108

-18

0

INVINCIBLE II

Invincible II-type Propellers

Rank

25

16

4

sets

0

-22

+122

-22

0

ODYSSEY

Odyssey-type Bladders

Rank

35

21

5

sets

0

-26

+136

-26

0

FORECASTLES

Required Rank

Components

Airship Repair Materials

Surveillance

Retrieval

Speed

Range

Favor

BRONCO

Bronco-type Forecastle

Rank

1

3

1

set

+80

0

0

0

+80

INVINCIBLE

Invincible-type Forecastle

Rank

5

6

2

sets

+94

0

0

0

+94

ENTERPRISE

Enterprise-type Forecastle

Rank

15

11

3

sets

+108

0

0

0

+108

INVINCIBLE II

Invincible II-type Forecastle

Rank

25

16

4

sets

+122

0

0

0

+122

ODYSSEY

Odyssey-type Forecastle

Rank

35

21

5

sets

+136

0

0

0

+136

AFTCASTLES

Required Rank

Components

Airship Repair Materials

Surveillance

Retrieval

Speed

Range

Favor

BRONCO

Bronco-type Aftcastle

Rank

1

3

1

set

-10

+80

-10

0

0

INVINCIBLE

Invincible-type Aftcastle

Rank

5

6

2

sets

-14

+94

-14

0

0

ENTERPRISE

Enterprise-type Aftcastle

Rank

15

11

3

sets

-18

+108

-18

0

0

INVINCIBLE II

Invincible II-type Aftcastle

Rank

25

16

4

sets

-22

+122

-22

0

0

ODYSSEY

Odyssey-type Aftcastle

Rank

35

21

5

sets

-26

+136

-26

0

0

Arranging Parts & Calculating Stats

Creating Your Beautiful Air-Beast

First and foremost, airships are expensive to make, so you will want to have spent a good amount of time investing in research in order avoid making a mistake, such as putting on the wrong parts which will give you the wrong bonuses.

 

Outfitting Bonuses

Construction Statuses

Rank - This is the required rank of the part. Rank prevents low level ships from being overpowered. It also forces players to mix and match pieces until they find the performance output that they desire. Part ranks can be mixed together, as long as they do not exceed the rank of the airship.

*Note: There are two "Rank" statuses when making airships. One rank is found on the individual part; the other is found on the actual airship. Rank on the airship is equivalent to the ship's level, and rank on the part is the requirement to equip the part to the ship.

Original Resources:

Compiled by Maneki Sushi

(Last Edit: 03.07.2017)